Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- M_AC
: genmacro.h
- M_ALIVE
: monster.h
- M_ATTACK
: genmacro.h
- M_CLASS
: genmacro.h
- M_COLOR
: genmacro.h
- M_DEAD
: monster.h
- M_DIFFICULTY
: genmacro.h
- M_ID
: genmacro.h
- m_interact()
: monster.c
, monster.h
- M_MHP
: genmacro.h
- M_NAME
: genmacro.h
- M_SET_CLASS_PROP
: monster.h
- M_SHOW
: genmacro.h
- M_SPEED
: genmacro.h
- MAIL_ARMOR
: item.h
- main()
: leveledit.c
, main.c
- makesuggestion()
: item.c
, item.h
- map
: load.c
, save.c
- MASTER
: skill.h
- MAX_ATTRIB
: player.h
- MAX_ITEMS
: player.h
- max_level
: main.c
, main.h
- max_number()
: generalfunc.c
, generalfunc.h
- MAX_QUESTS
: quest.h
- MAX_SPEC
: monster.h
- MAXSKILLS
: skill.h
- message_length()
: io.c
- min_number()
: generalfunc.c
, generalfunc.h
- MOLD_CORPSE
: item.h
- MON2PL
: monster.h
- moninfo
: save.c
, load.c
- MONSTER
: monster.h
- monster_init()
: monster.h
, monster.c
- monster_killall()
: monster.h
, monster.c
- MOUNTAIN_TROLL
: monster.h
- move_monsters()
: step.h
, step.c
- movenpc()
: npc.h
, npc.c
- moveplayer()
: player.h
, player.c
- my_ctos()
: generalfunc.h
, generalfunc.c
- my_itoa()
: generalfunc.h
, generalfunc.c