Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- A_ARMOR
: armor.h
- A_PLAYER
: armor.h
- A_SKILL
: armor.h
- action_register
: actions.c
- action_tick()
: actions.c
, actions.h
- actions_num
: actions.c
- add_action()
: actions.c
, actions.h
- add_action_by_ar()
: actions.c
, actions.h
- add_cell()
: leveledit.c
, leveledit.h
- add_item()
: item.c
, item.h
- ADD_ITEM_IN_SHOPS_CON
: shop.h
- ADD_ITEM_TO_INV_MACRO
: player.h
- ADD_ITEM_TO_LEVEL_MACRO
: item.h
- add_item_toinv()
: player.c
, player.h
- ADD_LEVEL_TO_VALUE
: armor.h
- add_monster()
: monster.h
, monster.c
- ADD_SKILL_TO_BOX_MACRO
: player.h
- addexp()
: player.c
, player.h
- addhp_action()
: step.c
, step.h
- ADDINCONTAINER
: backpack.c
- addmessage()
: io.h
, io.c
- all_items
: shop.h
- all_items_num
: shop.h
- all_monsters
: monster.h
- all_quests
: quest.h
- ALREADY_LOCKED
: savemgr.h
- ARCHER
: player.h
- ARMOR
: item.h
- ARROW
: item.h
- ARROWS
: item.h