Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- calculatedmg()
: functions.c
, functions.h
- calculatedmg_byid()
: weapons.h
, weapons.c
- CALL_WITH_PREVIOUS_ARG
: step.h
- CHAIN_MAIL
: item.h
- CHANGE_NPC_SECT
: quest.h
- CHATTERBOX
: npc.h
- check_state()
: quest.c
, quest.h
- checklevel()
: player.c
, player.h
- choose_direction()
: io.c
, io.h
- choose_profession_win()
: io.h
, io.c
- choose_race_win()
: io.c
, io.h
- choosing_win()
: io.c
, io.h
- CL_DUMMY
: monster.h
- CL_MOLD
: monster.h
- CL_ORC
: monster.h
- CL_TROLL
: monster.h
- clean_shops()
: shop.c
, shop.h
- closecfg()
: config.c
, config.h
- closedoor()
: player.c
, player.h
- COINS
: item.h
- combine_items()
: combine.c
, combine.h
- compare_items()
: item.c
, item.h
- comparecell()
: functions.c
, functions.h
- COMPILE_DANG_CODE
: conf.h
- COPPER
: item.h
- create_lock()
: savemgr.c
, savemgr.h
- create_remains()
: backpack.c
, backpack.h
- createlevel()
: level.c
, level.h
- createmonsters()
: monster.h
, monster.c
- createnpc()
: npc.c
, npc.h
- createplayer()
: player.h
, player.c
- createstairs()
: functions.h
, functions.c