#include "main.h"
#include "level.h"
#include "save.h"
#include "cell.h"
#include <stdio.h>
#include "save.h"
#include "monster.h"
#include "npc.h"
#include "functions.h"
#include <stdlib.h>
#include <ncurses.h>
#include <math.h>
#include <string.h>
Functions | |
void | init_main_cells () |
void * | createlevel (int columns, int rows) |
void | drawlevel (struct cell *level, int columns, int rows, int orient) |
void | destroylevel (void *level, int size) |
Variables | |
struct cell wallh wallv initcell door_closed fl passage | door_locked |
void* createlevel | ( | int | columns, | |
int | rows | |||
) |
void destroylevel | ( | void * | level, | |
int | size | |||
) |
void drawlevel | ( | struct cell * | level, | |
int | columns, | |||
int | rows, | |||
int | orient | |||
) |
void init_main_cells | ( | ) |
struct cell wallh wallv initcell door_closed fl passage door_locked |