| action_routine | |
| backpack | |
| cell | Common structure for all game |
| directions | Struct for storing directions |
| dot | |
| exit_code | Exit code structure |
| int_container | |
| item | Structure for storing items in the game |
| item_container | Container of items |
| leveldata | |
| mon_exit_code | |
| monster | Structure for storing monster info |
| monster_container | |
| npc | |
| npc_sect | |
| player | Structure for storing character info |
| quest | |
| quest_container | |
| skill | |
| skillbox | |
| square_info | |
| weap_dmg |
1.6.3