action_routine | |
backpack | |
cell | Common structure for all game |
directions | Struct for storing directions |
dot | |
exit_code | Exit code structure |
int_container | |
item | Structure for storing items in the game |
item_container | Container of items |
leveldata | |
mon_exit_code | |
monster | Structure for storing monster info |
monster_container | |
npc | |
npc_sect | |
player | Structure for storing character info |
quest | |
quest_container | |
skill | |
skillbox | |
square_info | |
weap_dmg |