#include <libintl.h>
#include <locale.h>
#include "main.h"
#include "level.h"
#include "player.h"
#include "step.h"
#include "load.h"
#include "monster.h"
#include "npc.h"
#include "item.h"
#include "savemgr.h"
#include <stddef.h>
#include <sys/types.h>
#include <dirent.h>
#include <stdio.h>
#include "generalfunc.h"
#include "actions.h"
#include "io.h"
#include "config.h"
#include <string.h>
#include <stdlib.h>
#include <time.h>
#include <sys/stat.h>
#include "conf.h"
Functions | |
int | main (void) |
Variables | |
int | x_offset |
int | y_offset |
struct leveldata | max_level |
char | userdata_dir [50] |
int main | ( | void | ) |
char userdata_dir[50] |
int x_offset |
int y_offset |