#include "skill.h"
#include "player.h"
#include "npc.h"
Functions | |
void | show_skills (struct player *pl, int columns, int rows) |
void | distribute_skills (struct player *pl, int columns, int rows) |
struct skill * | find_skill (struct player *pl, int id) |
void | improve_skill (struct skill *sk) |
void | train_skill (struct player *pl, struct npc n) |
void distribute_skills | ( | struct player * | pl, | |
int | columns, | |||
int | rows | |||
) |
void improve_skill | ( | struct skill * | sk | ) |
void show_skills | ( | struct player * | pl, | |
int | columns, | |||
int | rows | |||
) |