- calculatedmg()
: functions.c
, functions.h
- calculatedmg_byid()
: weapons.h
, weapons.c
- check_state()
: quest.c
, quest.h
- checklevel()
: player.h
, player.c
- choose_direction()
: io.c
, io.h
- choose_profession_win()
: io.c
, io.h
- choose_race_win()
: io.c
, io.h
- choosing_win()
: io.h
, io.c
- clean_shops()
: shop.c
, shop.h
- closecfg()
: config.c
, config.h
- closedoor()
: player.c
, player.h
- combine_items()
: combine.c
, combine.h
- compare_items()
: item.c
, item.h
- comparecell()
: functions.c
, functions.h
- create_lock()
: savemgr.c
, savemgr.h
- create_remains()
: backpack.h
, backpack.c
- createlevel()
: level.c
, level.h
- createmonsters()
: monster.c
, monster.h
- createnpc()
: npc.c
, npc.h
- createplayer()
: player.c
, player.h
- createstairs()
: functions.c
, functions.h
Generated on Mon Nov 15 10:27:24 2010 for Tales of Paraverse by
1.6.3