Welcome to Tales of Paraverse FAQ

Typical questions:

Q: What is rogue-like RPG?
A: According to Wikipedia Rogue-like RPG is a sub-genre of role-playing video games, characterized by randomization for replayability, permanent death, and turn-based movement. Many early roguelikes featured ASCII graphics. Games are typically dungeon crawls, with many monsters, items, and environmental features. Computer roguelikes usually employ the majority of the keyboard to facilitate interaction with items and the environment. The name of the genre comes from the 1980 game Rogue.

Q: But why do you use ASCII art instead of 3d graphics?
A: Because I do not want to waste my time for learning about 3d engines. Ncurses is much easier.

Q: Ok, what do I need to play?
A: Read Main Page

Q: Why is movement control is so stupid? Why do you use k, l, h, j keys to move instead of up, right, left, down arrows?
A: Because my wish is looking this game like Nethack. k, l, h, j keys are usual movement control keys there.

Q: I want to learn more about control keys. Where can I read about them?
A: About control keys and some other things you can read here

Q: Ok. What is already implemented in this game?
A: I have already done level and player generation, movement, fighting with monsters, using weapons and tools, saving, level changing and so on.

Q: And what is not?
A: There are still some bugs in the game. Also, the game functional is simple now. Later, it will grow. I am going to improve interface, fighting, add new tools and monsters

Q: How can I join to the project?
A: Send me e-mail on shamaz.mazum at gmail.com

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