load.c File Reference

#include "load.h"
#include "level.h"
#include "monster.h"
#include "item.h"
#include "player.h"
#include "npc.h"
#include "skillpr.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
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Functions

struct leveldata load (char *directory)
struct cell load_cell (int id, char mode)
void * load_lcinfo (FILE *file, int id, int reset)
void * load_moninfo (FILE *file, int id, int reset)
void * load_inv_iteminfo (FILE *file, int id, int reset)
void * load_iteminfo (FILE *file, int id, int reset)
void * load_playerinfo (FILE *file, int id, int reset)
void * load_npcinfo (FILE *file, int id, int reset)
void * load_skillboxinfo (FILE *file, int id, int reset)

Variables

FILE * tempcell
FILE * map
FILE * lcinfo
FILE * iteminfo
FILE * moninfo
FILE * playerinfo
FILE * inv
FILE * inpc
FILE * skillboxinfo

Function Documentation

struct leveldata load ( char *  directory  )  [read]

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struct cell load_cell ( int  id,
char  mode 
) [read]

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void* load_inv_iteminfo ( FILE *  file,
int  id,
int  reset 
)

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void* load_iteminfo ( FILE *  file,
int  id,
int  reset 
)

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void* load_lcinfo ( FILE *  file,
int  id,
int  reset 
)
void* load_moninfo ( FILE *  file,
int  id,
int  reset 
)

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void* load_npcinfo ( FILE *  file,
int  id,
int  reset 
)

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void* load_playerinfo ( FILE *  file,
int  id,
int  reset 
)

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void* load_skillboxinfo ( FILE *  file,
int  id,
int  reset 
)

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Variable Documentation

FILE* inpc
FILE* inv
FILE* iteminfo
FILE* lcinfo
FILE* map
FILE* moninfo
FILE* playerinfo
FILE* skillboxinfo
FILE* tempcell
Generated on Mon Nov 15 10:26:56 2010 for Tales of Paraverse by  doxygen 1.6.3